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2005/11/03 | Actionscript 3 - First Steps XI
类别(失落的学习) | 评论(0) | 阅读(43) | 发表于 12:46
Actionscript 2 wasn't that bad after all, but a few things drove some developers crazy. For example if you initialized a member variable with an Object, this member magically behaved like a static classmember, due to the storage of the member in the prototype. In ActionScript 3 this works just l ...
2005/10/31 | Actionscript 3 - First Steps X
类别(失落的学习) | 评论(2) | 阅读(44) | 发表于 09:30
This post is not about actionscript, but more about the publishing process. I couldn't find the dialog to specify the size of the resulting swf. It was my thinking, that i can specify the size in dialog similar to the flash publishing dialog, but to no avail. ...
2005/10/28 | Actionscript 3 - First Steps IV
类别(失落的感情) | 评论(1) | 阅读(47) | 发表于 10:48
If you have seen our first examples, you may have wondered, if we can do more with a MovieClip than just trace. And yes indeed, the good old drawing api is still intact. It was just pushed down to the member MovieClip.graphics. ...
2005/10/27 | Actionscript 3 - First Steps III
类别(失落的学习) | 评论(0) | 阅读(28) | 发表于 12:48
In First Steps II we have seen, that package local functions can be defined. Now, nosy as i am, i'd really like to know, what exactly a package local function is. A new reflection function flash.util.describeType comes to rescue. It returns a xml object containing all the information available a ...
2005/10/26 | Actionscript 3 - First steps VII
类别(失落的学习) | 评论(1) | 阅读(38) | 发表于 09:20
Interactivity is the soul of real experience. How can we interact with our new friend Flash 8.5? In the old days we could add handlers like on(release){} or this.onRelease = function(){} to our MovieClip instances. In ActionScript 3 we have to use a way, which is similar to that of the v2 compon ...
2005/10/24 | ActionScript 3 - First steps VI
类别(失落的学习) | 评论(0) | 阅读(34) | 发表于 13:26
As Aggelos mentioned in the comments to First steps IV we don't need a MovieClip object for our examples. In ActionScript 2 all we had to create visuals were MovieClips (we forget about TextFields and Buttons for the moment) . In ActionScript 3 the functionality of MovieClips is spread under dif ...
2005/10/23 | Actionscript 3 - First Steps V
类别(失落的时间) | 评论(0) | 阅读(41) | 发表于 14:44
Until now, we always used one MovieClip only. If you know ActionScript 2, you may wonder, how to create MovieClips without MovieClip.attachMovie or MovieClip.createEmptyMovieClip. In contrast to Actionscript 2, where the tree of MovieClips was build implicitely by the aforementioned factory meth ...
2005/10/09 | 十一归来
类别(失落的自己) | 评论(6) | 阅读(83) | 发表于 12:36
休息了七天,不错,出去玩了几天,和几个朋友,去了南京和九华山,天公不做美,到九华山的时候下雨,什么景色也瞧不到,不过还好,就是去上香吧,呵呵。。。不管我信也好不信也罢,就是我现在的一个感情吧,只是想让他能够保佑父母平安,生活快乐,我呢也就别无所求了,呵呵,这么长时间出来也没有给父母什么报答,过年回家多陪陪父母吧。。。 ...
2005/10/01 | 女孩嫁人前看看这十句话
类别(失落的自己) | 评论(3) | 阅读(155) | 发表于 19:13
1.不怕嫁老,就怕嫁小。 ...
2005/09/30 | 十一长假。。。
类别(失落的自己) | 评论(1) | 阅读(62) | 发表于 09:45
时间过的好快,两个月的时间就这样让我消费进去了,在这两个月里,我学到了不少东西,也懂得了很多,不像在家里时的那样子,不过外面真的不错,一是压力,二是竞争,其实有压力的地方就有竞争,我喜欢竞争,喜欢压力,虽然我能力不怎么地,但我还是喜欢一起去争取,因为只有这样我才能知道我具体有多大的能量,才能知道我自己到底值多少钱,呵呵,说实话了。。。其实人的一生就是价值的取向而已,我虽然不能轰轰烈烈的活,但也不能庸庸碌碌的一生,要把自身的价值体现出一点点儿呀,也不枉费来一次世上,呵呵,原来也许我是无神论者,现在也许还是,但我才明白,如果一个人只为自己活着,那还不如不活,信佛也罢,只是离家在外,只想父母 ...